I design on the platform UX team behind the SentinelOne console.
Platform-wide patterns like persistent object detail panels and customizable navigation, a hand in the console’s new visual uplift, and long-term ownership of the Event Search product.
Staff Product Designer at SentinelOne, ex-Oracle. From cybersecurity platforms to small tools and experiments, I work across design, code and the details that make things work.
Platform-wide patterns like persistent object detail panels and customizable navigation, a hand in the console’s new visual uplift, and long-term ownership of the Event Search product.
A meta skill. I design the whole platform: the runtime, its UI, the layouts and the editing. Anyone can train it on their brand, and from then on it turns a sentence into a deck in that brand, still editable by hand.
See Slaydy ↗Code prototypes lose the bird’s-eye view Figma gave us. Stavy brings it back: a map of every screen and state, a live player and guided tours, without touching the prototype’s code.
See Stavy ↗Read a rhythm, tap it with one hand or two, and move up level by level, all the way to three against two.
Play Koffbeat ↗Complex interaction flows for Visual Builder Studio, an IDE-like environment for building apps, and a rebuild of its component architecture.
Civic tech, as a volunteer: election tools including the Czech election compass, and refugee support initiatives.
Agency UX for O2, ČSOB, Allianz and Škoda Auto, across telecom, banking, insurance and e-commerce.
I trained as a musician alongside software: I started at the conservatory in my last year of high school and kept going through my BSc in software engineering and my MA. That’s why this page is a score: every section is a note on the staff above. ♪
I’d rather show a working thing than align on an abstract one. Often that means I build it.
I read the codebase, and when it makes sense, I open the pull request myself.
Less process theatre, more informed iteration. Most teams don’t need more sticky notes.
“There aren’t many designers capable of helping early-stage startups while also thriving in large, experienced teams, but Klára handles both with ease.”
“Klára can go into great technical detail, so she designs solutions that can actually be built.”
My long-form Czech guide for people getting into UX, updated for the AI era.
Read the guide →I sit on the board, helping the Czech UX community grow up a little.
Older visual work, from before product design took over.
Behance ↗